This week I’d like to share a piece of a project I’m currently working on that I use to figure out how big my sprites should be on the screen.
The Pixel Ruler
I took a pixel ruler and used that to get a good idea of how big sprites should be on a particular device. This works for any iOS 5 device and uses retina displays when need be.
Here is a video of it’s basic functionality running on the iPad (non-retina):
Feel free to try it on your iOS device. You can grab the project from github here.
Let me know what you think, if it helps you, needs improvement, etc.


